Archaeology |
12+ |
Learn the techniques of this science and facts about previous inhabitants |
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Archery |
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Learn to shoot! Accuracy is required. |
Obtain a copy of YOUR state hunting laws. |
Art |
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Learn the science of making art |
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Athletics |
12+ |
The badge to take if you are into sports. |
Requirements 3 and 5 are done outside the camp environment |
Basketry |
12+ |
Learn how and then make your own round and square baskets and foot stool. |
Basic materials provided, additional materials available for purchase |
BSA Lifeguard |
14+ |
Very physically demanding. Recommended for Scouts age 14 and older. Must be able to swim 800 meters, demonstrate proficiency in aquatics merit badges, Safe Swim Defense, Safety Afloat, and emergency action. |
VERY TIME and PHYSICALLY –INTENSIVE (Note- This is not a merit badge, rather a skill award- it is only listed here because of the complexity.) |
Camping |
12+ |
Understand the art of camping and the organization needed to go camping. |
Requirement 9a. Bring a verified camping record to camp and a backpack and gear for an overnight hike EAGLE REQUIRED |
Canoeing |
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Learn the basics of canoeing safety, strokes, equipment and techniques. |
Must successfully complete BSA swimmer test. Bring shoes that get wet daily. |
Climbing |
13+ |
Learn the basics of climbing, rappelling, equipment and safety. |
13 Year old, Requirement # 1 & 2 done prior to camp TIME INTENSIVE |
Emergency Preparedness |
12+ |
Learn the fundamentals of how to deal with emergencies. |
Earn First Aid Merit Badge EAGLE REQUIRED |
Environmental Science |
13+ |
The study of our natural surroundings. CONSIDERABLE time while at camp. |
VERY TIME –INTENSIVE EAGLE REQUIRED |
Fingerprinting |
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Learn how to identify individuals with this crime fighter technique. |
May only take one or two days to complete |
First Aid |
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Learn basic First Aid techniques. |
Class is a double-period. EAGLE REQUIRED |
Fishing |
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Understand the local rules and regulations of fishing. |
Might be a good idea to bring your own fishing pole. Bait available at Trading Post |
Forestry |
13+ |
The study of tree management. A conservation project will be done while at camp. |
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Geology |
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Learn about rocks, rock formations and how that knowledge is used. |
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Indian Lore |
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Study American Indian culture. |
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Leatherwork |
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Learn leatherworking techniques as you create your own work of leather art! |
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Lifesaving |
13+ |
Advanced rescue and survival techniques in water safety. For the dedicated scout. |
Must have Swimming merit badge. Long- pants, long sleeve shirt that buttons. Class is a double-period. EAGLE REQUIRED |
Mammal Study |
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The study of mammals and other living things. |
Offered with Nature MB as a full five day experience |
Metalwork |
13+ |
Learn how to make a piece of metal into an art form. |
VERY TIME –INTENSIVE Additional cost of $10 |
Nature |
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The study of all that surrounds us. |
Offered with Mammal Study MB as a full five day experience |
Oceanography |
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To understand the principles of nature that governs our water. |
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Orienteering |
13+ |
To understand the basic ideals and methods of orienteering. TIME INTENSIVE! |
Basic knowledge of compass and map reading helpful. Recommend bring own compass. |
Painting |
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To learn how to paint in the outdoors and protect furniture from the elements. |
This badge is dependent on good weather the week you are at camp. |
Personal Fitness |
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To learn how to be in better physical shape. |
1 a & b (#8 cannot be completed at camp) EAGLE REQUIRED |
Pioneering |
12+ |
To learn how to build using ropes and knots. |
This is time consuming and requires the scout to know basic knots and lashings. |
Reptiles and Amphibians |
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Learn all about the wonderful world of snakes and frogs. |
This badge is offered as a partial unless scout comes to camp already having completed req. 8 |
Rifle Shooting |
12+ |
Learn safety procedures and shooting techniques to improve your aim. |
Scout must be 12 year old (NY state law) Obtain a copy of YOUR state hunting laws. Must include date of birth when signing up. Additional cost of $10. |
Rowing |
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Rowboat safety, handling, history, parts of the boat, "Rowing Rescues." |
Must successfully complete BSA swimmer’s test. Bring shoes that get wet daily. |
Sculpture |
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Use your imagination to create sculptures that may last forever. |
This badge may be time-intensive. |
Shotgun Shooting |
13+ |
Learn safety and shooting techniques of a shotgun. Smaller scouts may have difficulties |
Must be 13 years old as per State Law. Must include date of birth when signing-up. Additional cost of $10. |
Small- Boat Sailing |
13+ |
Learn to tack, jibe, come-about. Care and storage of equipment will be covered. |
Must successfully complete BSA swimmer’s test. Bring shoes that get wet daily. |
Swimming |
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Learn strokes, dives, simple rescues and self-preservation techniques. |
Must be classified as a swimmer. Bring long pants and button up shirt which can get wet- No rips! EAGLE REQUIRED |
Weather |
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The study of meteorology and climatology, cloud formations, and weather regimes. |
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Wilderness Survival |
14+ |
Learn how to survive in the wild with minimum equipment. Fire making, and an overnighter in a shelter you build. |
Recommended to do requirement 5 prior to camp AND bring it with you. |
Woodcarving |
12+ |
Learn how to carve and shape wood |
Locking-blade knife is REQUIRED. Totin’ Chip Card is required. |
INDEPENDENT STUDY OPPORTUNITIES The following Merit Badges will be signed up for either Sunday evening or during your week at camp. |
Collections |
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Learn the art of collecting. |
Bring your own collection/ pictures to camp. This badge is offered as independent study. |
Cooking |
12+ |
Learn how to cook in an outdoor setting. Learn to cook healthy food. |
This badge can be time-intensive and is offered as independent study. |
Cycling |
13+ |
Learn the basics of bicycle safety and operation This will be a PARTIAL; elements of requirements 8 & 9 must be done prior to camp |
We will be using the camp’s trail bikes. Bring your own bike if you think it will hold up to the camp trails and if it is APPROVED by the camp to use for the Merit Badge ONLY. It will be secured when not used for the MB. |
Electricity |
13+
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Learn the basics of electricity |
Limited session size. Priority to oldest Scouts |
Fish and Wildlife Management |
12+ |
Learn all about Wildlife |
This badge is offered as an independent study. |
Mammal Study |
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The study of mammals and other living things. |
Offered as a Two-Three day MB independent of Nature MB |
Nature |
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The study of all that surrounds us. |
Offered as a Two-Three day MB independent of Mammal Study MB |
Photography |
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Learn the basics of photography |
Bring your own DIGITAL camera Explore requirement 5 prior to camp |
Rifle Shooting (MUZZLE LOADING) |
13+ |
Learn safety procedures and shooting techniques with the muzzle - loading rifles to improve your aim. |
Scout must be 12 year old (NY state law) 13 for this camp Obtain a copy of YOUR state hunting laws Must include date of birth when signing up. Additional cost of $15. |
Textile |
12+ |
Learn about the science of textiles |
This badge is offered as an independent study badge. |